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A quick&dirty 2d & 3d math library for DLang

ZMath it's a quick&dirty lib for Vectors, Matrix and Quaternions maths wirte on DLang, and using standard float point types.

I made it on the way of self-learning D, but I think that could be usefull, so I open the source code.

The main objetive it's be usefull for doing basic things with 2d / 3d and allow using it with OpenGL.

For any serius usage, I recomend the excelent and well maintained gfm library :